local skill = fk.CreateSkill{
    name = "lingling__roushendengyan",
}
Fk:loadTranslationTable{
    ["lingling__roushendengyan"] = "肉神瞪眼",
    [":lingling__roushendengyan"] = "出牌阶段限一次，你可以指定一名其他角色，其随机弃置0~2张牌。",
}
skill:addEffect("active",{
    anim_type = "control",
    max_phase_use_time = 1,
    can_use = function (self, player)
        return self:withinTimesLimit(player,Player.HistoryPhase)
    end,
    card_num = 0,
    card_filter = Util.FalseFunc,
    target_num = 1,
    target_filter = function (self, player, to_select, selected, selected_cards, card, extra_data)
        return #selected == 0 and to_select ~= player
    end,
    on_use = function (self, room, effect)
        local to = effect.tos[1]
        local num = table.random({0,1,2})
        local cards = table.random(to:getCardIds("he"),num)
        room:throwCard(cards,skill.name,to,effect.from)
    end
})
return skill